Monday, November 7, 2011

The Good the Bad and the BROAD!

Hey everybody and welcome back to another post. I'm your host Joel. Today we are going to be covering the 3rd level in the Character hierarchy of Detail which is the "BROAD" level of design. As I went over briefly in the last post the BROAD level of designing characters is meant for Exaggerated cartoony takes. A great and widely accepted example of this design level would be roughly all of Warner Bros animated characters such as Bugs Bunny, The Animaniacs , and all the other Toons in the Warner bros animated family. As one can tell from most of these characters the BROAD character has very big/exaggerated facial features for being "very" expressive as well as unique. I found this to be true in Caricatures as well. For those of you who don't know what a Caricature is, it is an exaggerated likeness of a person or object. An example of a Caricaturist, whom I happen to be studying right now, would be Lenn Redman. Because of this similarity between the BROAD level of Character design and Caricature I've decided to, from this month and beyond, to use Caricature as a grounds to bring forth this, and the further levels in the Character design Hierarchy. I feel this is a good practice for a lot of artists because when you study Caricature it teaches you to see the details and differences that make people and objects unique. Here are a few digital "Comic Faces" practice runs that I've been instructed to do, using one of the Grids illustrated within the book "How To Draw Caricatures" by Lenn Redman, in starting to learn how to draw Caricatures. For your guy's enjoyment :), remember it's my first time, be gentle haha. Till next time gang. Stay Roge /;)










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